Virtualization of SnowOSX on Windows 7

Why the Apple Mac OS X is important? This question was never asked by the developer community for a number of years. However, with the recently discovered “gold rush” of mobile apps development, Mac OS X is relevant again. Imagine an OS that allows development of all mobile platforms and is also lovely enough to [...]

Ruby and threading for multi-cores

With the CPU manufacturers’ focus on multi-core architecture rather than GHz boost, a lot of debate and research has started to scale existing software applications to take advantage of this development. Let’s consider Moore’s Law for a moment. This is not really a mathematical law but just a rule of thumb that CPU manufacturers aka Intel & AMD [...]

Ageia PhysX : a true revolution in PC Gaming

Ever since the first announcement of PC Gaming technology called PhysX by Ageia in Computex or some exhibition in spring 2005, I have followed the technology very closely. Ageia is/was a startup by ex-XBox guy and other gaming industry veterans. It is infact its a software physics engines for computer games and corresponding physics hardware with [...]

Apple’s new buying frenzy: 3DLabs

There is that latest rumour among many regarding Apple and its rumour mill related to its infatuation with user interface/graphics. Apple is in talks of buying 3DLabs from Creative. The Reasons given by the officials of 3DLabs are mentioned below while the Apple officials denied any statement as usual: Reason #1: 3DLabs had a very [...]

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